Portal 2 ps34/27/2023 Presumably for the purposes of higher performance, the developer hasn't utilised hardware-based AA on either game. Both Xbox 360 and PlayStation 3 versions of the game run at native 720p, with the implementation of anti-aliasing being just about the only major point of differentiation between the two SKUs. Valve's Source tech doesn't have the look or feel of a state-of-the-art engine, and Portal 2's visuals are defined more by artistic style than by the technology that runs them. The game is seen here running at 50 per cent speed. Use the full-screen button for full resolution or hit the link for a larger window. These bonuses stack up not just in terms of features and functionality, but also with regards the visuals too, as our head-to-head movie and this triple-format comparison gallery hopefully demonstrate. The Xbox 360 version of Portal 2 is a simply sensational game, definitely worthy of the 10/10 Eurogamer review score but the PS3 version offers refinements and value-added extras that make it an even more irresistible buy. Well, there's little doubt that in the case of Portal 2, Valve has lived up to its promises. Not only that, but he went on to state that PS3 Portal 2 would be the "best console version on any console" - the kind of claim we often hear that is rarely backed up by the quality of the final product. Steam would be fully integrated into the PlayStation 3 version, and it wouldn't be appearing within the more enclosed environment of the Xbox 360 ecosystem. In fairness though, it's worth pointing out that the Valve bossman initially wasn't so keen on the Xbox 360 either, lamenting the "train wreck" of Xbox Live and describing the lack of hard drive as something that makes his life "a lot worse" - factors that didn't hold back his company from developing The Orange Box and the Left 4 Dead games, creating multi-million sellers in the process.ĭuring his presentation, Newell went on to make a number of pledges to PS3 owners. The Valve man's expressed opinions on Sony's hardware are a matter of record, with Newell previously describing the system variously as "a total disaster" and "a waste of everybody's time". "I've been pretty outspoken in my comments about next-gen consoles," Newell chuckled with a faux sheepishness, "so I'd like to thank Sony for their gracious hospitality and not repeatedly punching me in the face." A wave of incredulity and knowing laughter rippled across the audience of last year's Sony E3 press conference as Valve's Gabe Newell appeared on-stage to announce that Portal 2 was coming to PlayStation 3.
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